Tag Archives: Star Wars Battlefront

Highlights of EA’s 2016 E3 Press Conference

E3 is here again ladies and gentlemen, and kicking it off this year was Electronic Arts.  Their (not) press conference this year was titled EA Play, and it had quite a few strong moments, and some not as strong.  For this post, I’m just going to focus on the highlights of their presser; what that amounts to is that I’ll be skipping over the sports, mobile, and DLC talk.

1. Titanfall 2 get’s amazing trailers for both it’s singleplayer and multiplayer modes

Titanfall was a big success when it launched in early 2014, and Respawn is looking to improve upon its strengths for the game’s sequel that is coming this fall.  Vince Zampella, one of the founder’s of Respawn and original creator of Call of Duty, took the stage to first give gamers a brief look at the game’s multiplayer.  Zampella announced that the sequel would feature six additional titan classes, and the trailer showcased many new additions to multiplayer including grappling hooks, magnet grenades, teleportation pads, and new titan abilities including a ground pound and a massive laser attack.

Next, Zampella spoke about the singleplayer that they have added for the sequel.  He said it will expand the narrative of Titanfall and explore the distinct link between Titan and it’s Pilot.  The campaign will follow Titan BT-7274 and rifleman Jack Cooper, who link together based on battlefield necessity rather than choice after BT’s original pilot dies.  Respawn announced their will be a multiplayer stress test later this summer, before the game launches on October 28th for PS4, Xbox One, and PC.

2. Mass Effect Andromeda looks great, but still seems far off

Bioware took the stage at the conference to talk about Mass Effect Andromeda, the long in development next entry into the Mass Effect franchise.  The team didn’t have much to share, but gave eager fans a two minute long trailer that was partially gameplay, partially cinematics, and partially behind the scenes work.  EA said they will reveal more about the game this Fall, but the lack of a gameplay demo or cinematics puts serious doubt into my mind that this game will launch in it’s current March 2017 launch window.  What we saw however was great.  The player will explore new worlds on their ship, The Tempest, that are filled with new races and seemingly some familiar ones as well, with an Asari and Krogan being visible in the trailer.

3. A lot of EA studios are working on Star Wars.

EA has the Star Wars license for the foreseeable future and are making the most out of it.  Next year, EA revealed we will see a sequel to Battlefront, and the following year we will see the release of Amy Hennig’s long in development title from Visceral Games (developers of Dead Space and Battlefield Hardlines).  Respawn is also working on their own third-person action adventure game of Star Wars that has God of War III director Sitg Asmussen in the lead.  It looks like, if the mo-cap footage was saw was any indication, that it will focus on Jedi.  Jade Raymond (former Assassin’s Creed lead developer) and her studio in Canada, Motive, are assiting in development of Visceral’s Star Wars title and next year’s Battlefront which is being developed by DICE.  On top of all of that, Criterion, best known for the Burnout franchise, are apparently working on Star Wars Battlefront VR missions for Playstation VR.  Below is EA’s video on their Star Wars games, including a brief glimpse at gameplay from Visceral’s game.

4. Battlefield 1 wows with massive battlegrounds and Zepplin crashes.

DICE closed the show by showing off their WWI shooter, Battlefield 1.  In the trailers and gameplay sessions that followed we were shown new footage of some incredible spectacle moments including dog fights in single engine “Red Baron”-esc planes, tank and artillery in action, and zepplins being flow and crashed.  The level-ution that was so highly touted in Battlefield 4 seems to be back to a certain degree, as the zepplin crashed in the sleepy French village around which the two teams were fighting.  My descriptions do not even do it justice, so watch both the trailer and gameplay footage I was able to find below.

And those are the best moments from EA’s E3 press conference.  What was your favorite moments?  Anything you wish we would have seen but didn’t?  Let me know in the comments below!

by, Bobby Marquardt



EA 2015 E3 press conference recap!

EA’s press conference is in the books, and they opened it with a bang.  First up was the teaser trailer for Mass Effect: Andromeda.  You will travel to the Andromeda galaxy and explore it.  That’s about all we know about Bioware’s next now, but expect to learn more about in the next year, as Mass Effect: Andromeda launches in Holiday 2016

Next up, EA revealed the new Need for Speed reboot.  It will launch on November 3rd, and looks just plain gorgeous.  Your car will have a new dynamic camera that follows your car in a way we haven’t seen in any racing game before.  Their is also a really weird live-action footage for the game’s cinematics.  It’s launching on PS4, Xbox One and PC on November 3rd.

Star Wars: The Old Republic was featured next, with Bioware Austin revealing their new expansion Knights of the Fallen Empire.  Bioware promised a return to Bioware style storytelling.  It will launch this October, and come free to all subscribers of The Old Republic.  Note that it is a free to play game, so non-subscribers will have to pay for it.  EA also promised more betas and early access for their game than ever before.

EA revealed a small surprising game next with Unravel.  Honestly, this game stole the show.  You play as a yarn doll that uses itself to traverse his environment.  The trailer really brought a tear to my eye.  I don’t know when it comes out, but I will be buying it day one.

Next up we got a big blowout for Plants vs Zombies: Garden Warfare 2.  GW2 will feature six new classes and EA revealed a new game mode called Graveyard Ops, that feature the Zombies on defense now.  They showcased the new classes including The Imp, Captain Dreadbeard, and Super Brainz.  Zombies will also have access to the Z-mech.  GW2 will have split screen co-op and A.I. battles.  Characters will be able to be transferred from GW1 to 2, and it will launch in Spring on PS4, Xbox One, and PC.

Next up was sports.  We got a look at Rory Mcilroy PGA Tour, NHL 16, NBA Live 16, FIFA 16, and Madden 16.  Each one is promising new features, but they felt like more of the same (not that that’s a bad thing.)

Mirror’s Edge: Catalyst was shown next, and promised to tell the origin story for Faith, Mirror’s Edge’s protagonist.  Player will take on Gabriel Kreuger, the leader of a city without personal freedom or privacy.  It will seemingly be an open-world game and have no “levels” but rather missions.  It is playable at E3, and launching on February 23rd, 2016.

Naturally, it closed with the biggest gun of them all: Star Wars: Battlefront.  The footage below was all captured on a PS4, and honestly looks incredible.  We got to witness “Walker Assault” on Hoth, and the footage was from both the Empire and Rebellion perspective.  Honestly, the gameplay speaks for itself, and it’s awesome.  We got to see normal gunfights, AT-ST combat, AT-AT walker control, Snowspeeders using tow cables, and even playable Luke Skywalker and Darth Vader.  Just watch it.  Battlefront launches November 17th on PS4, Xbox One, and PC.

I’ll be honest, I didn’t bother to include EA’s talk of mobile, but that was there.  I didn’t care about any of it, and honestly you probably didn’t either.  What was your favorite part of the presser?  What are you looking forward to of all of EA’s offerings?  (It was Star Wars wasn’t it?)  Let me know in the comments!

by, Bobby Marquardt

EA stops production of DICE’s projects until Battlefield 4 issues are fixed


bf4 caspian

Battlefield 4 has been plagued with issues ever since it’s launch this past October.  There have been stability issues, server drops, one shot kill bugsdelayed patches, and even issues with the brand new DLC.  EA has announced today that all of DICE’s future projects and DLC have been put on hold until Battlefield 4’s problems are solved.

In a statement released to Kotaku today, EA said the following “First, we want to thank the fans out there that are playing and supporting us withBattlefield 4. We know we still have a ways to go with fixing the game – it is absolutely our #1 priority. The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began withBattlefield 4, we decided to fulfill our promise to deliver it this week, but we’re not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know many of our players are frustrated, and we feel your pain. We will not stop until this is right.”

DICE is known to be working on Mirror’s Edge, Star Wars: Battlefront and DLC for Battlefield 4.  When asked if these projects would be delayed, EA told IGN the following “We haven’t announced a ship date for Battlefront but right now the team is focused on fixing Battlefield 4,”

DICE has encouraged players to look at their Control Room page to get updates on the games issues.

This reporter’s opinion: This is a great move for DICE as this game has been plagued with immense issues ever since it’s release.  Heck, nearly every Battlefield game doesn’t work at launch, and it’s quickly just becoming a bad joke.  This move is needed for both PR and actually getting the game working again.  I don’t have any server drops on PS4 anymore, but I do get immense graphical issues.  It’s silly that they released a game of this magnitude with such immense issues.  To be honest though, I’m guessing that not all work has been stopped on Mirror’s Edge or Battlefront.  There is a lot of work people like artists and writers can do that would in no way help the BF4 issues.

by, Bobby Marquardt

Rumor: EA Canada and Visceral are making an open world Star Wars game

Star_Wars_Logo.svgWe have never been treated to an open world Star Wars game before, at least not one that has ever released.  It loks like that may be changing if a new rumor/report from Kotaku is correct.  A recent job posting from EA Canada says the team is working on a Star Wars title.  Adding more fuel to this fire was a tweet from an EA job recruiter in September for a yet unnamed project back in September read “Best job title EVER! Lead Combat Designer for Star Wars @EA!” and linked to this job listing.

It would seem this game has a multi-site development, as Visceral Studios and EA Canada have near identical job listings for Executive Producer positions for Star Wars titles.  EA has already confirmed that Visceral is one of three currently known studios to be working on Star Wars games, alongside Bioware (The Old Republic) and DICE (Star Wars Battlefront).

EA Canada is best known for developing games like Fight Night, but it is likely being used as a secondary studio, with Visceral taking the lead.  Back in early May, EA acquired the rights to make Star Wars games for consoles and PC.  As of now, we only know about Battlefront, but it would be silly to think that would be EA’s only Star Wars game.  I’m sure we’ll learn more about the game as 2014 goes on though.

This reporter’s opinion:  I’m salivating at the thought of an open world Star Wars game.  Visceral has a great pedigree behind it, and additional people working on a game is not a bad idea.  I’m sure EA wants this thing to hit the market as soon as it can as well.

by, Bobby Marquardt