Tag Archives: Guerrilla Games

PlayStation E3 2016 Press Conference Highlights

Sony is the final Press Conference of the year, and like last year they saved the best for last.  There were a few lowlights in the conference, like Skylanders inclusion, so I’ve taken the big moments from the presser and condensed them below for you.  But that’s enough blabbering by me, let’s get started!

1. Kratos is back and in a Norse setting in God of War

Sony opened the press conference with a long and impressive demo for a new God of War game, simply titled God of War.  This demo follows Kratos and a young boy whom calls Kratos his father as they hunt for a deer and are attacked by Trolls.  Kratos no longer wields the Blades of Chaos, instead opting for an axe that is imbued with an ice rune by the look of it.  No release date or window was given for this title.

2. Last Guardian is launching this October!

Finally.  It’s finally happening.  The Last Guardian is actually going to be releasing this October.  Sony dropped a two minute long trailer during the presser and revealed the game will be coming exclusively to PS4 this October 25th.

3. Horizon: Zero Dawn wows with another massive demo

Guerrilla Games showcased a brand new demo of their upcoming action adventure game Horizon with a long extended gameplay demo.  In the demo, Aloy uses her hunter’s vision to determine enemies weak points to find new parts for crafting for her weapons and gadgets.  The demo showcased branching dialogue as well, with Aloy being able to ask a scared villager different questions.  On top of all of that, we saw Aloy tame a wild beast to ride and use in her fight against a Corrupter.  Horizon: Zero Dawn comes out on February 28th.

4. Call of Duty: Infinite Warfare looks so much better than could be anticipated

When Infinity Ward announced the futuristic sci-fi setting for Infinite Warfare, they received a lot of flack.  Thankfully, this game looks like it is going to deliver as the team premiered an extended gameplay demo for the game during the Sony press conference.  During the demo, the player character Captain Reyes decided where to travel to with his crew, opting to attack an enemy frigate.  Reyes and his team took to their fighters, the Jackals, and put on an almost Ace Combat style demo.  Following that, we witness some zero-G gunfights that look so much better than I anticipated.  Infinite Warfare is coming to consoles and PC on November 4th.

5. Insomniac is making a Spider-man game!

A new Spider-man game from the creators of Ratchet and Clank and Sunset Overdrive?  I’m so in.  Sony revealed that their long time collaborators at Insomniac have taken the reins on the Webhead and will be making a game that is exclusively on PS4.  No release window was revealed, but one could guess it will be near either the July 2017 release of the film, or when it (presumably) releases on Blu Ray (Holiday 2017).

6. Sony Bend is taking us to the zombie apocalypse with Days Gone

Syphon Filter developers Sony Bend have created a new IP set in the zombie apocalypse with Days Gone.  You will play as a survivor “Deacon St. John, a Drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live.”  Sony Bend describes the game as an emotional tale about survivors and what makes them human.  No release window was spoken of, but below is an extended gameplay demo.

7. PS VR is coming this October with 50 games

Sony took a brief pit stop to talk about the PlayStation VR during the conference and to confirm that it will be launching this October 13th for $399.  It will have 50 games available for it, though they did not confirm how many will be there for launch.  Their defintion of games is also potentially suspect, as two of the games they showcased for it (Star Wars Battlefront: VR Mission and Batman Arkham VR) seem like tech demos rather than full games.  They did show off an internally produced game called Farpoint that did get me excited though.

8. Resident Evil 7 is real, first person, in VR, has a demo out right now, and coming out in January.

Holy crap did Capcom go big with this one.  With an absolutely terrifying trailer, Capcom revealed Resident Evil 7: Biohazard.  Capcom is taking the game into first person, with a photo-realistic art style that can also be played through fully in VR.  The game will follow the events of RE6 “taking place in modern day and revolving around a foreboding, derelict plantation mansion in rural America. Players must explore and survive the horrors within the mysterious, sprawling estate.”  Their is a demo available exclusively for PS+ owners right now on PS4, and the game will be coming to PS4, Xbox One, and PC on January 24th.

9. Hideo Kojima reveals his next game: Death Stranding

Hideo Kojima revealed himself at the press conference and showed off a trailer for his upcoming game from Kojima Productions.  What the game is actually about is anyone’s guess, but the trailer does feature a naked Norman Reedus (who is the game’s star) holding a baby fetus that transforms in black blood.  Yea, it looks absolutely bonkers, but I am completely onboard.  The game will be a PS4 exclusive, but do not expect to see this game anytime soon.

And that was the massive Sony presser for E3 2016, and I even left out the awesome Detroit Become Human trailer.  What was your favorite moment of the press conference?  How do you think their show stacked up with Microsoft or other publishers?  Let me know in the comments below!

by, Bobby Marquardt

 

Advertisements

Killzone: Shadow Falls’ first multiplayer expansion is coming this April

Killzone shadow fall expansion

Guerrilla Games will release the first of it’s multiplayer expansions for Killzone Shadow Fall in April.  The largest new addition is an all new class: The Insurgent.  Insurgents only start the match with a pistol, but can steal weapons and abilities from fallen foes.  He also has the hack ability that allows players to change enemy ground automata into friendlies.

Each of the current classes will will get three new abilities.  The E-pulse emitter prevents enemies from laying ground automata.  Tactical Echo emitter send out a Tactical Echo from a fixed location making the area hard to infiltrate by hidden enemy units.  Finally, the Guard Drone gives the assault a stationary ground drone that guards one area.

Three new weapons are available as a part of the pack: The M82, the much loved assault rifle from Killzone 2 and 3,  L512 SMG Pistol, an automatic pistol, and an all new sniper rifle, the Sta14 Rifle.  An Elite Mode has been added to Killzone’s singleplayer, which sets the difficulty to hard, and gives you only three lives for the entire campaign.  Buyers of the pack will also receive one new OWL skin, three spotlight moves, and one voice-over pack for both Helghan and Vektan battle chatter.   Their will of course be new trophies for the pack as well, and hopefully at least a Gold trophy for completing the game on Elite.

The pack will cost $9.99 or is available as a part of Killzone: Shadow Fall’s season pass, which costs $19.99.  Killzone’s three multiplayer map packs are free, with the first being available on PSN right now for free.  It features two maps: The Cruiser, and The Hanger.  For those who haven’t tried Killzone Shadow Fall yet, it’s multiplayer is free on PSN for the next week, and is available at a discounted $39.99 price on Amazon.

by, Bobby Marquardt

Source: The PlayStation Blog

Killzone Shadowfall Multiplayer will be free from March 4th through 11th

Killzone shadow fall mp 1

Killzone Shadow Fall’s multiplayer has been it’s strength ever since it’s launch with the PS4.  It was a strong seller, but many of the PS4’s five million odd some owners don’t own the game and haven’t experienced the very good multiplayer.  Guerilla is looking to change that starting next week.

Beginning on March 4th, all PS4 users can download a client to play Killzone’s multiplayer.  This client will include all gametypes, weapons, and maps, including the new maps that launch on the 4th.  This release will also allow all users to play the multiplayer, not just PlayStation Plus.  The singleplayer will not be accessible for those without a purchased copy, but the majority of the game will be free for all users.  This move could be seen as trying to take some of the winds out of Titanfall’s sails before it launches the next week.

If you’ve never played Killzone Shadow Fall I highly recommend it.  In my review, I noted that it’s a just plain gorgeous game, and the multiplayer is an amazingly fun time.  Give this multiplayer a shot if you have a PS4.  You can’t go wrong with free.

by, Bobby Marquardt

source: Killzone.com

Playstation Plus members get a free weekend of Killzone Shadow Fall multiplayer starting on December 28th

killzone shadow fall free weekend

This upcoming Wednesday is Christmas, and many gamers will be unwrapping the gift of the PS4.  To accompany the new influx of players, Sony and Guerrilla Games will be offering a free trial weekend of Killzone Shadow Fall’s impressive multiplayer suite.  Available exclusively for PlayStation Plus users, the trial will run from Saturday the 28th through Tuesday the 31st.

PS Plus users can pre-load the content now, and begin playing immediately on Saturday.  Note that the trial will be the full download, including singleplayer, although the singleplayer will not be unlocked.  I reviewed Killzone Shadow Fall near the launch of the PS4, and found it’s multiplayer palate to be one of the most impressive in quite some time.  If you don’t own Killzone, be sure to give this trial a try.  It’s a very good game.

by, Bobby Marquardt

Source: Official Playstation blog

Killzone Shadow Fall Review

Killzone_Shadow_Fall_BoxWhen a new console launches, there seems to be three types of games that always launch with it: a racing game, a new IP, and a gorgeous game that tests the systems abilities.  The PS4 had DriveClub (Or it would have had it not been delayed), Knack and Killzone Shadow Fall.  Shadow Fall was shown at the PS4 reveal event to prove just how incredible the new console could look, and it looks even better now at its release.  Unfortunately, graphics do not create an amazing story, but story can be made up for with great gameplay and multiplayer.

Our story begins 30 years after the events Killzone 3, with the Helghast home world uninhabitable due to the detonation of the Terracide (a genocidal bio-weapon).  The survivors of the blast have been relocated to the Vektan home world of Vekta, where they have been granted half the planet.  To keep the two, still angry, sides from killing one another, a massive wall was been built between the two sides.  The analogies to the Cold War are quite obvious throughout the game, with the Helghast playing the part of the Russians, and Vektans playing the US and its EU allies.

killzone shadow fall sp 3

Killzone’s story starts off strong, but falters under it’s own potential

You take on the role of Vektan Security Agency shadow marshal, Lucas Kellan.  If you’re wondering what a Shadow Marshall is, it’s a combination of Spy, Navy Seal and Space Marine.  Lucas is tasked with trying to stop an all new genocidal weapon from falling into the hands of the Helghast.

If it sounds like you’ve heard this kind of story before, you have.  It’s a simple story, but one that gets bogged down in poor writing and the need awkward pacing.  Many aspects of the story, like it’s analogs to the Cold War and even our own War on Terror, are incredibly interesting.  Quiet moments when you are among-st citizens of both sides are fascinating, and could have been worked into a much greater social commentary, but those threads never come to fruition.

Guerrilla created only about three interesting characters for our tale; your commander at the VSA, Sinclair, a Helghast spy named Echo, and your primary antagonist Stahl.  Sinclair, played by David Harewood of Homeland fame, is the normal tough stoic commander who is constantly suspicious of the opposing side.  Harewood offers a great performance, but his writing is two dimensional.  Echo, played by True Blood’s Jamie Gray Hyder, shows players Lucas’ Helghast counterpart.  Hyder gives a good performance, but you will see her actions and background coming from a mile away.  Stahl, played by Gideon Emery, is an almost over the top antagonist.  I can’t tell if his writing is cheesy, or Emery plays things a little over the top, but it all feels somewhat cartoony.  It’s not necessarily bad, but it feel wrong in such a serious tale.

Killzone Shadow Fall sp

Guerrilla finally added color to their game, and the result is simply tremendous

In classic Guerrilla Games fashion, Shadow Fall is gorgeous.  I don’t know what kind of deal with the devil Guerilla made, but they have once again created a mind meltingly beautiful game.  Gone are the brown and destroyed landscapes of previous Killzone games, and in their place are the luscious colors of Vekta.   The landscapes are massive, all immensely detailed, as are the enemies.  Shadow Fall is a true testament to what next-gen gaming can be.  With each game, the Amsterdam based studio pushes the limits of PlayStation hardware, and I can only imagine how good future games may look, if this is just a launch title.  One downfall of the game visuals is it’s insistence on lens flare.  I’ve always hated when the sun becomes my enemy in a game, and Killzone falls into this trap far too often.  Don’t get me wrong, it looks good, but it hinders the gameplay, which should always come first.

You’ll traverse each side of the wall and beyond during the games 8-10 hour campaign. Thankfully, each level feels unique and rarely feel derivative of previous missions.  Many of the games ten missions also give the players a large play space and the freedom to tackle an objective however they see fit.  The option to play missions stealthy or guns blazing is always a plus, but Killzone’s stealth system is far from perfected, which can cause a perfectly executed flank to become a firefight at the last second.

killzone shadow fall sp 2

Killzone’s single player shines in open play spaces, but collapses when it’s forced into linearity.

Unfortunately, a few of the missions proved to be infuriating, and forced me to set down my controller for a while to not break it.  I don’t want to spoil anything, but you’ll notice just how bad the games stealth system is during a few middle missions, and it may infuriate you as hard as it did me.    The zero-G segments also felt forced at times, and one particular free-fall segment proved even more frustrating then the stealth missions.  The game’s core combat and gameplay thankfully work great, and any missions that let you into a large play space function far better.  The standard shooter mechanics are bolstered by a cover system and slide action that make each combat more enjoyable.  I also want to credit Killzone with an awesome ending that I really was not expecting.

The enemies are the Helghast, as always, and they come in the standard variety of enemy types.  There are basic soldiers, medics, heavys and almost every other normal video game solider.  Interspersed with these soldiers are mechanized enemies like spider mines and drones.  These don’t exactly revolutionize the game, and often hamper the experience.  The spider mines especially prove more of an annoyance than a challenge.  In later missions, the odds can also feel overwhelming due to the types of enemies you fight, but when you conquer your foe, it is incredibly satisfying.

Killzone shadow fall mp 1

24 players and constantly changing objective makes Shadow Fall’s multiplayer one of the definitive next-gen experiences

Multiplayer is where Killzone really shines.  Warzone is Shadow Fall’s primary multiplayer mode, which features multiple, changing objectives that continually keep a match feeling fresh.  During a normal 15 minute match, players will compete to get the most kills, capture beacons, and destroy enemy bomb sites.  On top of all of the rapid changes, multiplayer runs at an incredibly smooth 60 frames-per-second and at a stunning 1080p.  I noticed no real drops in frame rate, even when there were upwards of eight players and two drones all battling over a single bomb site.  The 24 player gametypes can prove quite hectic, but feel the maps expertly allow accommodate the large number of players.

Each map is meticulously thought out and planned to the tee.  The structure of each map focuses the fighting into central portions, with multiple different flanking routes to get the jump on your opponent.  With all weapons being unlocked at level 1, players can really find the right weapon for them and focus on it.  I have grown tired of the Battlefield and Call of Duty grind for a certain gun, and then it is awful.  Replacing this grind is Challenges, which are specific tasks for the players to complete using different guns.  Completing these challenges unlock different attachments for the weapons, and increases your overall rank.  All of Killzone’s weapons feel unique, but not overpowered, with each one serving a specific role for each of the three classes: scout, support and assault.  Each of these classes also has access to perks like cloak (for the scout) and support drone (for support) that allow you to really play the multiplayer how you want.

All warzones are customizable as well.  If you want to play pistols only on certain maps like The Spire and Park, you can create that Warzone, and make it playable for all players.  This custom gametype matchmaking is something I have been clamoring for in other titles like Halo and Gears of War for years and think it could extend the games lifespan even further.  Guerilla has also said it plans on making popular community warzones into official playlists.  This type of work with the community with create a long life span, as will all future map packs for the game being free.

killzone shadow fall mp 3

Conclusion:

Killzone Shadow Fall showcases exactly how much of a powerhouse the PS4 really is.  The graphical fidelity of Guerrilla Games’ latest title is simply tremendous, being arguably the best looking game I’ve ever seen (and I’ve played Crysis 3 on Ultra).  The gameplay is tight and fluid, while learning from mistake of previous game.  The mostly well designed missions make the journey through the campaign enjoyable, although the story and voice acting are unfortunately lacking.  Multiplayer is the shining light of Shadow Fall, with warzone offering up new objectives every few minutes.  Customizable gametypes and the deep challenge system will  bring this game a rather long online lifespan.  Shadow Fall proves itself to be a worthy showcase of PS4’s potential, and just how good it is today.

Final Score: 4 out 5

by, Bobby Marquardt

Full Disclosure: I completed the campaign on Normal difficulty, and it took me right about 9 hours.  I have played roughly 4 hours of multiplayer and reached rank 99 in multiplayers as of this writing.  This review was completed on a retail copy purchased at Target.  All images taken from Killzone’s official website.  

Two new trailers for Killzone Shadow Fall show off just how great next-gen can look

We are just two and half short days away from the launch of the PS4, and arguably it’s most stunningly beautiful title is Guerrila Games’ Killzone Shadow Fall.  Sony has released two trailers today showing off those impressive visuals in two distinctly different ways.  The first trailer showcases how Guerrilla was able to achieve the incredibly impressive visuals, while the second shows those graphics off in the game’s final launch trailer, complete with story teases, explosions and Inception-Bwaaahs.

Killzone Shadow Fall is launching with the PS4 this Friday, November 15th.  Do you plan on picking up a next-gen console this yeaR?  What games are you getting with it?  Let us know in the comments below!

by, Bobby Marquardt

Killzone Shadow Fall’s new story trailer takes players to the other side of the wall

Guerrilla Games seems to have stepped up their games for the story of Killzone Shadow Fall.  Past games have really lacked on an immersive story, and Shadow Fall looks to change that by taking cues from the Cold War.  Two waring sides separated by a massive wall.  It also looks like they won’t just be painting the Helghast as evil, unlike the previous titles which basically portrayed them as space nazis.

Killzone Shadow Fall will launch exclusively on the PS4 at launch on November 15th.  Shadow Fall will also have an online pass which will run gamers $19.99, and offer six packs for co-op and multiplayer.  I plan on reviewing that title, and will have my review hopefully a week after launch.

by, Bobby Marquardt