Tag Archives: Battlefield

Highlights of EA’s 2016 E3 Press Conference

E3 is here again ladies and gentlemen, and kicking it off this year was Electronic Arts.  Their (not) press conference this year was titled EA Play, and it had quite a few strong moments, and some not as strong.  For this post, I’m just going to focus on the highlights of their presser; what that amounts to is that I’ll be skipping over the sports, mobile, and DLC talk.

1. Titanfall 2 get’s amazing trailers for both it’s singleplayer and multiplayer modes

Titanfall was a big success when it launched in early 2014, and Respawn is looking to improve upon its strengths for the game’s sequel that is coming this fall.  Vince Zampella, one of the founder’s of Respawn and original creator of Call of Duty, took the stage to first give gamers a brief look at the game’s multiplayer.  Zampella announced that the sequel would feature six additional titan classes, and the trailer showcased many new additions to multiplayer including grappling hooks, magnet grenades, teleportation pads, and new titan abilities including a ground pound and a massive laser attack.

Next, Zampella spoke about the singleplayer that they have added for the sequel.  He said it will expand the narrative of Titanfall and explore the distinct link between Titan and it’s Pilot.  The campaign will follow Titan BT-7274 and rifleman Jack Cooper, who link together based on battlefield necessity rather than choice after BT’s original pilot dies.  Respawn announced their will be a multiplayer stress test later this summer, before the game launches on October 28th for PS4, Xbox One, and PC.

2. Mass Effect Andromeda looks great, but still seems far off

Bioware took the stage at the conference to talk about Mass Effect Andromeda, the long in development next entry into the Mass Effect franchise.  The team didn’t have much to share, but gave eager fans a two minute long trailer that was partially gameplay, partially cinematics, and partially behind the scenes work.  EA said they will reveal more about the game this Fall, but the lack of a gameplay demo or cinematics puts serious doubt into my mind that this game will launch in it’s current March 2017 launch window.  What we saw however was great.  The player will explore new worlds on their ship, The Tempest, that are filled with new races and seemingly some familiar ones as well, with an Asari and Krogan being visible in the trailer.

3. A lot of EA studios are working on Star Wars.

EA has the Star Wars license for the foreseeable future and are making the most out of it.  Next year, EA revealed we will see a sequel to Battlefront, and the following year we will see the release of Amy Hennig’s long in development title from Visceral Games (developers of Dead Space and Battlefield Hardlines).  Respawn is also working on their own third-person action adventure game of Star Wars that has God of War III director Sitg Asmussen in the lead.  It looks like, if the mo-cap footage was saw was any indication, that it will focus on Jedi.  Jade Raymond (former Assassin’s Creed lead developer) and her studio in Canada, Motive, are assiting in development of Visceral’s Star Wars title and next year’s Battlefront which is being developed by DICE.  On top of all of that, Criterion, best known for the Burnout franchise, are apparently working on Star Wars Battlefront VR missions for Playstation VR.  Below is EA’s video on their Star Wars games, including a brief glimpse at gameplay from Visceral’s game.

4. Battlefield 1 wows with massive battlegrounds and Zepplin crashes.

DICE closed the show by showing off their WWI shooter, Battlefield 1.  In the trailers and gameplay sessions that followed we were shown new footage of some incredible spectacle moments including dog fights in single engine “Red Baron”-esc planes, tank and artillery in action, and zepplins being flow and crashed.  The level-ution that was so highly touted in Battlefield 4 seems to be back to a certain degree, as the zepplin crashed in the sleepy French village around which the two teams were fighting.  My descriptions do not even do it justice, so watch both the trailer and gameplay footage I was able to find below.

And those are the best moments from EA’s E3 press conference.  What was your favorite moments?  Anything you wish we would have seen but didn’t?  Let me know in the comments below!

by, Bobby Marquardt

 

Visceral gives us a 12 minute look at Battlefield: Hardline’s singleplayer mode

Battlefield: Hardline is being developed by Dead Space developer Visceral Games, but up until now, we’ve had only a very limited look at the game’s single-player mode.  That all changed with the release of the above twelve minute walkthrough of Hardline’s singleplayer.  We find our protagonist Nick Mendoza on the run from the police, as he and his partner were framed for a crime.  Mendoza and his partner find themselves in the southern portion of the United States (Texas?) where they are captured by a large group of Right-Wing Militia members who plan to receive the $250,000 bounty on their heads.  

What follows is Mendoza and his partner escaping in a long stealth portion of the game, followed by a wide-open battlefield where the player must regain their gear.  Visceral promises to allow players a multitude of ways to tackle an objective, including stealth and a front out assault.  The above walkthrough begins quite stealthily, but devolves into a shootout near the end.  We get to see plenty of lethal and non-lethal ways to subdue an enemy, including a tazer and merely flashing your badge at an enemy.  After you flash it, your enemies will lower their weapons and you can knock them down and place them under arrest.  Battlefield Hardline is slated to launch early next year, so look forward to information a plenty on it as the year rolls on.  

by, Bobby Marquardt

New Battlefield Hardline leak includes trailer and release date

After a leak earlier today, EA and Visceral have released the E3 trailer for Battlefield Hardline.  The new trailer seems to be all in-engine footage, showcasing the game’s cops vs robbers setting.  We get a new look at protagonist Nick Mendoza, as he works to stop criminals all across Miami.  The trailer closes with Hardline’s release date of October 21st of this year.

Hardline is being developed by Visceral, devs of the Dead Space franchise, and Ghost Games UK, developers of Need for Speed: Rivals.  For more on Hardline, check out the game’s announcement that took place after massive leaks.  EA promises we will see even more at E3 next week during it’s press conference this Monday at 2pm Central time.

by, Bobby Marquardt

Battlefield Hardline announced after massive leaks, full reveal coming at E3

Battlefied Hardline

Earlier today, Neogaf collected a handful of leaks surrounding an all new Battlefield title coming in Fall 2014.  The leaks stated that the game will feature cops against robbers in an all new Battlefield title, being co-developed by Visceral (developer of the Dead Space franchise) and Ghost Games UK (developer of Need for Speed: Rivals).  It will also feature at least two new game modes, called Heist and Blood Money.  What these modes will entail is currently unknown.

EA all but confirmed these leaks this afternoon, as the released the website for Battlefield Hardline.  Complete with the image above, EA says that the game’s full unveiling will come on June 9th at 12pm pacific.  This time coincides with EA’s E3 Press briefing, where they will reveal six brand new games.  Battlefield Hardline is assumed to be one of these six titles.  For more, be sure to check here on June 9th, as we will have a full recap of EA’s press conference.

update: Visceral Games Steve Papoutsis wrote on EA’s blog  saying  “The game launches this fall and it’s a brand new series in the Battlefield franchise, set against the backdrop of a genre we all love – the war on crime and the battle between cops and criminals.”  Papoutis continued saying “we’re excited to be going into more detail soon on the ways we’re adding new twists and turns to the foundation of Battlefield multiplayer and more about how we’re bringing our strengths at Visceral to single player.” 

by, Bobby Marquardt

Report: Ghost Games hit with layoffs, new Need for Speed on hold

need for speed

Polygon is reporting that Ghost Games, the developers of the recent Need for Speed Rivals has suffered layoffs.  These layoff have also reportedly put the development of a new Need for Speed game on hold.  If you were unaware, Ghost Games was said to be taking over development for Need for Speed with Rivals.  Previously, Criterion had shepherded the franchise for a few years.

The report continues saying that EA let go of any contractors working on the game, and then offered full time employees two choices: to accept compensation and leave, or continue to work in the office, but assist Visceral Games with a (currently unannounced) police-themed Battlefield title.  A Polygon source names the project as Codename: Havana and says it is due later this year.

This news certainly puts the future of the Need for Speed franchise in jeopardy, as Rivals may well be the last of the series for some time.  Criterion Games no longer has two of it’s co-founders, and is reportedly working on something that is not a racing game.

Another big bit of news from this report is that Visceral Games is working on some kind of police-themed Battlefield title for release this year.  Part of me wonders if the decision to put this Need for Speed game on hold was due to the fact that Visceral needed more help on the Battlefield game.  EA likely doesn’t want another egg on their face for Battlefield screw ups again.  Then again, it’s incredibly fascinating that Battlefield would be getting a game from a company that isn’t DICE.  Presumably making it into a year franchise like Call of Duty.  EA responded to Polygon’s request for comment only by saying the company “entered a consultation period for some positions in our Ghost Games U.K. studio.”

by, Bobby Marquardt

EA stops production of DICE’s projects until Battlefield 4 issues are fixed

 

bf4 caspian

Battlefield 4 has been plagued with issues ever since it’s launch this past October.  There have been stability issues, server drops, one shot kill bugsdelayed patches, and even issues with the brand new DLC.  EA has announced today that all of DICE’s future projects and DLC have been put on hold until Battlefield 4’s problems are solved.

In a statement released to Kotaku today, EA said the following “First, we want to thank the fans out there that are playing and supporting us withBattlefield 4. We know we still have a ways to go with fixing the game – it is absolutely our #1 priority. The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began withBattlefield 4, we decided to fulfill our promise to deliver it this week, but we’re not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know many of our players are frustrated, and we feel your pain. We will not stop until this is right.”

DICE is known to be working on Mirror’s Edge, Star Wars: Battlefront and DLC for Battlefield 4.  When asked if these projects would be delayed, EA told IGN the following “We haven’t announced a ship date for Battlefront but right now the team is focused on fixing Battlefield 4,”

DICE has encouraged players to look at their Control Room page to get updates on the games issues.

This reporter’s opinion: This is a great move for DICE as this game has been plagued with immense issues ever since it’s release.  Heck, nearly every Battlefield game doesn’t work at launch, and it’s quickly just becoming a bad joke.  This move is needed for both PR and actually getting the game working again.  I don’t have any server drops on PS4 anymore, but I do get immense graphical issues.  It’s silly that they released a game of this magnitude with such immense issues.  To be honest though, I’m guessing that not all work has been stopped on Mirror’s Edge or Battlefront.  There is a lot of work people like artists and writers can do that would in no way help the BF4 issues.

by, Bobby Marquardt

Battlefield 4’s new story trailer showcases war, explosions, and Omar Little

Battlefield games have never really been known for their strong single player campaigns.  The Bad Company series had fun moments, but the team at DICE has really been lagging behind it’s top competitor, Call of Duty.  DICE has brought in top Hollywood talent for their latest outing though, and looks to up the tension.  In the trailer below, you will see how the US Pacific-Central command has been wiped out, and your squad, including actor Michael K. Williams, has to work with those they don’t trust to win the day.

Battlefield 4 launches in one week, on October 29th, for the Xbox 360, PS3 and PC.  It will be on the PS4 and Xbox One on November 15th and 22nd respectively.

by, Bobby Marquardt