Microsoft will allow self publishing on Xbox One

xbox oneMicrosoft’s next console gets better looking with each announcement from Microsoft, atleast following the DRM turn around, and this latest announcement is no exception.  Microsoft will allow self publishing for Indie games on it’s new console.

In an interview with Engadget today, Xbox corporate VP Marc Whitten said the following “Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at gamescom in August”. 

This news comes after calls from many prominant Indie developers, such as Lorne Lanning, the creator of Oddworld.  Another welcome addition is that each Xbox One can be used as a dev kit.  This will allow a much cheaper cost of entry to the Xbox One.  One area for concern though comes from NeoGaf’s resident leaker CBoaT.  He says that all games must be published to the Windows 8 App store, and are limited to 3GBs of RAM usage.  Obviously take this last part with a grain of salt, but CBoaT is rarely wrong.

This reporter’s opinion:  This is a welcome step forward for Microsoft, and I am quite happy to see it.  If there is anything that being a fan of pro wrestling has taught me, it’s that everyone is better with competition.

by, Bobby Marquardt


One thought on “Microsoft will allow self publishing on Xbox One

  1. Pingback: Xbox One can function without the Kinect attached | League of Mediocre Gamers

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